Hello, I'm making a Minecraft clone but I'm a bit stuck right now.
So first this is what I want to do:
![alt text][1]
My chunks are 16x16x16 big and I have 10x10x10 loaded chunks.
Because I don't want to instantiate a new Chunk every time, I thought I could "recycle" the old ones.
So when a Chunk gets out of the view range, it is clear that on the other side is missing one.
But I can't seem to find a solution of how to compute the new position. Especially when the player walks diagonal.
Right now I'm storing all 10x10x10 Chunks in a static list.
Maybe even that's not the best solution.
Please let me hear what you think.
[1]: /storage/temp/32454-minecraft+clone.png
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